@urbancitylens.bsky.social network
@b-tipul.bsky.social network
Updated
#camera positions, added
#UI to blind fire and peeking. I still need to tweak the
#FPS portion but the
#3rdPerson views has turned out better than I expected.
#UE5 #UnrealEngine #Arcade #Bluesky #Art #GameDev #IndieDev #Target #Reload #Reticle #Peek #VideoGames #DieHard #Action #Cinema
video (open on the network to see)